The port was the floor — and we built up
What the open web makes possible
Why rebuild a game that already exists?
Shattered Pixel Dungeon is already a masterpiece. If what you want is
exactly that game, the best thing you can do is
buy it and play it —
it runs beautifully, offline, on every platform, and your money goes
to the people who earned it.
We rebuilt it on the open web for a different reason. A browser, a
shared server, and a deterministic engine make things possible that a
single-player native app was never meant to do. The faithful port is
the foundation — most of what we set out to
build on top of it already ships in the build you sign up to today.
Live in your browser today
Live now
The dungeon on a clock
Realtime Solo is in the picker. Standing still no longer pauses the
world — monsters keep advancing whether you act or not. Shattered's
exact tactics, played under live pressure.
Live now
Real-time multiplayer
Co-op is open. Spin up a room, share the eight-character code, and
run a shared dungeon with friends — each with their own hero, their
own fog of war, no turn-taking, no lockstep.
Live now
Episodes & Seasons
The platform for hand-crafted, multi-floor adventures and
persistent season-long arcs is wired end to end — engine, runner,
picker — and ready to host stories as we author them.
(Story content is what we're writing now.)
Live now
Daily & Weekly seeds
Everyone gets the same dungeon today, and a different one next week.
A deterministic engine on a shared server means the runs are
actually comparable — the foundation that ranked boards will sit on.
Still ahead
Coming
Honest leaderboards
Seed-pinned daily and weekly boards a server-authoritative engine
can actually keep honest. The seed plumbing is already live — the
boards on top of it are next.
Coming
Tools to build your own
An in-browser studio where anyone can author a complete adventure —
map, encounters, dialogue, objectives — playtest it, and publish
it. No install, no files to wrangle.
Coming
Made to be shared
Once the studio lands, the natural next step: a place to publish
what you made, browse what others have made, and play it — alone or
with friends.
Straight talk
We shipped the faithful roguelike first, and well, and then started
adding the things SPD on your phone could never do. The
Live now cards above are real and in today's build — sign
up and play them. The Still ahead cards are real work in
flight, not promises, and not in today's build — but the
foundations each one sits on are already running.